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AI Insights · Timothy · July 2021

Top 5 Cat Games Performance in Ecuador, Q2 2021

In Q2 2021, the top cat games in Ecuador showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provides more detailed insights.

Top 5 Cat Games Performance in Ecuador, Q2 2021

During the second quarter of 2021, the top five cat-themed games in Ecuador exhibited diverse performance metrics across downloads, revenue, and active users. Here’s an overview of how these apps fared on a unified platform.

My Cat – Virtual Pet Games by Akita Limited Liability Company showed a decline in revenue, falling from around $479 in late March to approximately $231 by the end of June. Weekly downloads fluctuated significantly, starting at 1.6K and reaching a peak of 2.3K in early May before dropping to 298 in mid-June, and then rising again to 1.1K by the end of the quarter. Active users followed a similar trend, peaking at 8.2K in early May and then stabilizing around 5K by the end of June.

My Talking Tom 2 from Outfit7 Limited maintained a relatively stable download rate, averaging around 16K to 18K per week throughout the quarter. Revenue showed some fluctuation, peaking at $480 at the end of March and ending at $245 in late June. Weekly active users remained consistently high, ranging from approximately 202K to 213K.

My Talking Angela, also by Outfit7 Limited, experienced steady weekly downloads, ranging between 16K and 18.5K. Revenue saw minor variations, peaking at $244 in early April and fluctuating between $74 and $150 towards the end of the quarter. Active users remained stable, averaging around 153K to 158K weekly.

Talking Tom Gold Run demonstrated a strong performance in terms of downloads, starting at 16K and reaching up to 25K by the end of June. Revenue showed an upward trend, peaking at $142 at the end of May. Active users increased from 186K in late March to approximately 214K by the end of June, indicating a growing user base.

My Talking Tom Friends led the pack with the highest number of active users, starting at 258K and reaching around 300K by the end of June. Weekly downloads were robust, peaking at 22.7K in early June. Revenue exhibited a steady increase, peaking at $141 at the end of May.

These insights into the performance of the top cat games in Ecuador during Q2 2021 highlight the varied trends in user engagement and monetization. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021